Christoph Lendenfeld adef64db06 Refactor: BeztMap struct
No functional changes.

The `BeztMap` struct is used when sorting Keyframes during transformations
in the Graph Editor.

Things that were changed:
* Removed unneeded `newIndex`. This was just the index of the
`BeztMap` in the array, which we already have since we iterate with a for loop.
* Access the `BezTriple` array by index instead of pointer offsets.
This makes it a bit easier to see what's happening.
* Renamed struct members to clarify their use.
* Remove forward declaration of certain variables (e.g. loop counter vars)

Pull Request: https://projects.blender.org/blender/blender/pulls/119733
2024-03-21 11:50:51 +01:00
2024-03-20 16:58:20 -04:00
2024-03-21 10:02:53 +11:00
2024-03-21 11:50:51 +01:00
2024-03-21 10:11:54 +11:00
2024-03-21 10:11:54 +11:00
2023-12-08 13:28:13 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%