Damien Plisson af2e6c38e9 Drag & drop implementation at GHOST level (only OSX for now)
The dragging sequence is performed in four phases:
 
- Start sequence (GHOST_kEventDraggingEntered) that tells a drag'n'drop operation has started. Already gives the object data type, and the entering mouse location

- Update mouse position (GHOST_kEventDraggingUpdated) sent upon each mouse move until the drag'n'drop operation stops, to give the updated mouse position.
Useful to highlight a potential destination, and update the status (through GHOST_setAcceptDragOperation) telling if the object can be dropped at the current cursor position.

- Abort drag'n'drop sequence (GHOST_kEventDraggingExited) sent when the user moved the mouse outside the window.

- Send the dropped data (GHOST_kEventDraggingDropDone)

- Outside of the normal sequence, dropped data can be sent (GHOST_kEventDraggingDropOnIcon). This can happen when the user drops an object on the application icon. (Also used in OSX to pass the filename of the document the user doubled-clicked in the finder)

Note that the event handler is responsible for freeing the received data.
And the mouse position is sent directly in blender client coordinates (y=0 at bottom)

The GHOST_setAcceptDragOperation(TRUE) call must be placed before the user drops the object for it to be accepted.

Current handled data types :
- Text string
- Array of filenames (full paths)
- Bitmap image (not implemented yet)
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Welcome to the fun world of open source.

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INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
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If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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