Joshua Leung b1a6ef4bfc DopeSheet Drawing Optimisation (Long Keyframes):
Optimised the code for drawing Long Keyframes by making the code use a Red-Black Tree instead of performing linear search over all the (potentially unsorted) BezTriples to find the previous one with a matching value.

As a result, the Redraw Timer (Ctrl Alt T) tool reports that the time needed to draw the keyframes region on a heavy imported-BVH file has dropped from an average of 270ms per draw, to about 60ms. The view is also freely pannable as a result.

Note that this code will currently have some issues when there are more than 4 BezTriples occurring on the same frame, but that should only happen when transforming keyframes anyway. This will be addressed as necessary.
2009-11-17 08:27:46 +00:00
2009-11-02 23:55:04 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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