Diego Borghetti b25c32393d Add the possibility to set a 4x4 matrix to be used on blf.
This option allow the user to set a 4x4 matrix to be
multiplied before draw the text, for example:

	double *m;

	/* Get the matrix or build it! */

	BLF_matrix(m);
	BLF_enable(BLF_MATRIX);

	/* set color, size, etc and draw! */

	BLF_disable(BLF_MATRIX);

You don't need the last line (disable), but remember
that if you use the font to draw in any other place,
the matrix will be used!.

The GL code is:

	glPushMatrix();
	glMultMatrixd(m);
	glTranslatef();
	glScalef();
	glRotatef();

	glPopMatrix();

Let's Dalai test this!!! :D
2010-12-09 04:36:58 +00:00
2010-07-26 11:47:33 +00:00
2010-12-08 11:42:11 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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