b25c32393d42c314c073ef2244cde1fabb7b64af
This option allow the user to set a 4x4 matrix to be multiplied before draw the text, for example: double *m; /* Get the matrix or build it! */ BLF_matrix(m); BLF_enable(BLF_MATRIX); /* set color, size, etc and draw! */ BLF_disable(BLF_MATRIX); You don't need the last line (disable), but remember that if you use the font to draw in any other place, the matrix will be used!. The GL code is: glPushMatrix(); glMultMatrixd(m); glTranslatef(); glScalef(); glRotatef(); glPopMatrix(); Let's Dalai test this!!! :D
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