b294600ddcf17183869e61d878f2801efd52d65d
rBec3357e03ab1 introduced multi-object snapping. Seems like this was done without mixed-mode selections in mind. So code assumed that all selected objects are actually armatures [which can fail]. In 2.7 this was not a problem, because code only took active object into account, 2.8 was iterating over all selected_editable_objects. Now just iterate over objects in posemode instead Reviewers: brecht, dfelinto Maniphest Tasks: T61051 Differential Revision: https://developer.blender.org/D4287
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