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test/source
Campbell Barton b349f7c99d Minor speedups for 3D view text drawing ~10-15% improved frame-rate with particle display.
- ascii text drawing functions, slightly faster since they dont have to do hash lookups & utf8 conversions for each char.
- used ascii drawing functions for the view3d's number display.
- each text item was using fixed 128 chars, now only allocate the string length needed.
2010-10-30 23:02:38 +00:00
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2010-10-23 16:03:31 +00:00
2010-10-30 02:59:42 +00:00
2010-09-05 07:08:21 +00:00
2010-02-12 13:34:04 +00:00
2010-10-24 00:09:23 +00:00