Campbell Barton b349f7c99d Minor speedups for 3D view text drawing ~10-15% improved frame-rate with particle display.
- ascii text drawing functions, slightly faster since they dont have to do hash lookups & utf8 conversions for each char.
- used ascii drawing functions for the view3d's number display.
- each text item was using fixed 128 chars, now only allocate the string length needed.
2010-10-30 23:02:38 +00:00
2010-10-30 13:25:24 +00:00
2010-07-26 11:47:33 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%