Campbell Barton b48f7901d2 [#25270] X3D Export generates incorrect location for Lamp
was actually incorrect location for everything!

- x3d's global scene rotation value wasnt converted from deg to radians.
- camera viewport was also incorrectly exported.

use mathutils rather then inline math for rotations.
2010-12-17 18:38:44 +00:00
2010-12-16 19:05:47 +00:00
2010-07-26 11:47:33 +00:00
2010-12-17 17:06:36 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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