Sergey Sharybin b803d7fabb Fix: Command line Cycles render crash on multi-CUDA device
Since #118841 there are more cases where Cycles would check for the
graphics interop support. This could lead to a crash when graphics
interop functions are called without having active graphics context.

This change makes it so there is no graphics interop calls when doing
headless render. In order to achieve this the device creation is now
aware of the headless mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/122844
2024-06-07 17:53:44 +02:00
2024-06-07 07:37:13 -06:00
2024-06-06 11:26:28 +10:00
2024-05-24 10:49:47 -06:00
2024-06-07 12:09:58 +10:00
2023-12-08 13:28:13 +11:00
2024-03-07 14:07:39 +11:00

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