Jason Hays b967d8695f Heard that multi-bone selection would be better used for painting multiple bones; took out select lock.
Added a basic multiple bone group paint feature "Multi-Paint" and its corresponding checkbox next to "Auto Normalize," but I need to access the ToolSettings for it in armature to make bone selection function/draw correctly

When you multi-paint, it paints on selected bones while keeping the weight ratios on a vertex of the selected groups the same.  You can't currently multi-paint on a vertex with a locked deform group.
2011-06-08 19:05:17 +00:00
2011-05-20 13:10:40 +00:00
2010-10-13 14:44:22 +00:00
2011-04-10 15:24:05 +00:00
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