b967d8695ffba91cc138022d7e6860559ac81d3d
Added a basic multiple bone group paint feature "Multi-Paint" and its corresponding checkbox next to "Auto Normalize," but I need to access the ToolSettings for it in armature to make bone selection function/draw correctly When you multi-paint, it paints on selected bones while keeping the weight ratios on a vertex of the selected groups the same. You can't currently multi-paint on a vertex with a locked deform group.
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