Sybren A. Stüvel b986b6d76d Cleanup: add explanation why key insert does not flush animation
Add an explanation to the keyframe insertion function
`animrig::insert_keyframes()` as to why it does not use
`ID_RECALC_ANIMATION`:

Animation flushing would be quite annoying in the following case:

- Key Cube's loc/rot/scale.
- Go to another frame.
- Translate, rotate, and scale the cube.
- Hover over the loc/rot/scale properties and one by one press 'I' to
  insert a key there.

If `ID_RECALC_ANIMATION` were used, keying the location would immediately
cause a flush of the animation data, popping the rotation and scale back
to their animated values.

No functional changes.
2025-03-11 14:52:56 +01:00
2025-03-06 10:35:59 +11:00
2025-03-10 15:41:38 +01:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00

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