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b9895df36f782b362180efe520adcfa8a4b4e35e
test/source/blender/gpu/intern
History
Campbell Barton 7b30e2386b Only use material callback when enabled
Vert/Face select in painting modes weren't drawing after recent changes.
2015-07-18 05:39:01 +10:00
..
gpu_buffers.c
Fix no longer being possible to display a suzanne with 8 levels of
2015-07-17 12:25:44 +02:00
gpu_codegen.c
Particle Info node support for GLSL mode and the internal render.
2015-07-14 18:52:29 +02:00
gpu_codegen.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
gpu_compositing.c
Final solution for Intel card Ambient Occlusion in T43987.
2015-05-18 22:10:54 +02:00
gpu_debug.c
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
gpu_draw.c
Only use material callback when enabled
2015-07-18 05:39:01 +10:00
gpu_extensions.c
Cleanup: style
2015-06-24 05:13:43 +10:00
gpu_init_exit.c
Sculpt draw code:
2015-07-16 17:12:03 +02:00
gpu_material.c
Particle Info node support for GLSL mode and the internal render.
2015-07-14 18:52:29 +02:00
gpu_private.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
gpu_select.c
Fix T43785 crash with border select.
2015-02-24 17:19:07 +01:00
gpu_simple_shader.c
Fix high quality depth of field on the Mac.
2015-03-20 15:26:13 +01:00
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