Files
test/source/blender/gpu
Clément Foucault 1d51cb6be2 Cleanup: EEVEE: change cameraVec macro to cameraVec(P)
This makes is clearer and avoid having to setup worldPosition if
shader is not a material shader.
2021-02-21 01:33:56 +01:00
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2021-02-21 01:33:56 +01:00
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2020-10-02 11:59:16 +10:00
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2021-02-21 01:33:56 +01:00