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bd0d5247f46df18bb0c62ba767bc84322e9e469f
test
/
source
/
blender
/
editors
/
space_node
History
Brecht Van Lommel
81982140b8
Fix
#27550
: texture node editor header was still showing texture datablock
...
selector even if there is no active texture slot or node, now it's disabled in that case.
2011-06-01 16:17:38 +00:00
..
CMakeLists.txt
cmake maintenance
2011-05-31 01:15:44 +00:00
drawnode.c
wrong rna access function used in node UI
2011-05-28 12:04:56 +00:00
node_buttons.c
Small tooltip change to better indicate the purpose of the node name string and moved the node label button to the top, since this is usually what user will want to edit instead of the identifier name.
2011-03-17 10:31:20 +00:00
node_draw.c
Moved temporary drag operator link drawing from node tree to node space function. Otherwise these links are redrawn for each node group.
2011-03-25 16:53:07 +00:00
node_edit.c
use event->mval rather then subtracting ar->winrct.x / y from event->x / y
2011-05-20 07:40:05 +00:00
node_header.c
Fix
#27098
: missing 3d view updates when editing GLSL material nodes.
2011-05-02 12:31:09 +00:00
node_intern.h
Fix
#27098
: missing 3d view updates when editing GLSL material nodes.
2011-05-02 12:31:09 +00:00
node_ops.c
doxygen: blender/editors tagged.
2011-02-27 20:29:51 +00:00
node_select.c
use event->mval rather then subtracting ar->winrct.x / y from event->x / y
2011-05-20 07:40:05 +00:00
node_state.c
use event->mval rather then subtracting ar->winrct.x / y from event->x / y
2011-05-20 07:40:05 +00:00
SConscript
I swear, it was just an innocence change in guardedalloc!
2011-02-21 12:35:04 +00:00
space_node.c
Fix
#27550
: texture node editor header was still showing texture datablock
2011-06-01 16:17:38 +00:00