Miguel Pozo bd1f4ec23c Fix: GPU: CPP shader errors in VS2019
Continuation of #131332.

Including built-in headers in VS2019 ends up including `corecrt_math.h`
as a side effect, which has many functions that overlap in name with
our stubs.
This puts the conflicting functions inside its own namespace (`glsl`)
and declares macros for them.
(Note this has the side effect of not allowing us to use those as
variable names)

This also removes the `<cassert>` and `<cstdio>` includes.

Pull Request: https://projects.blender.org/blender/blender/pulls/131386
2024-12-04 18:03:42 +01:00
2024-12-03 16:26:01 +01:00
2023-12-08 13:28:13 +11:00
2024-12-03 16:26:01 +01:00

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