Hans Goudey bd51bb7623 Sculpt: Avoid expensive mask access in remaining cases
In the last couple places, avoid retrieving the mask attribute per
vertex. Use existing attribute data pointers instead. This also avoids
function calls and branches for every vertex, since there is no PBVH
type switch at the lowest level of the loop anymore.
2023-12-28 16:49:31 -05:00
2023-12-15 11:50:48 +01:00
2023-12-21 10:47:42 +01:00
2023-12-08 13:28:13 +11:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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