Chris Blackbourn c2256bf7f7 Fix T90782: add uv pack option to specify margin as a fraction
A refactor of the margin calculation of UV packing, in anticipation
of multiple packing methods soon becoming available.

Three margin scaling methods are now available:

* "Add", Simple method, just add the margin. [0]
    (The default margin scale from Blender 2.8 and earlier.)
* "Scaled", Use scale of existing UVs to multiply margin.
    (The default from Blender 3.3+)
* "Fraction", a new (slow) method to precisely specify
    a fraction of the UV unit square for margin. [1]

The "fraction" code path implements a novel combined search / secant
root finding method which exploits domain knowledge to accelerate
convergence while remaining robust against bad input.

[0]: Resolves T85978
[1]: Resolves T90782

Differential Revision: https://developer.blender.org/D16121
2022-10-12 11:05:34 +13:00
2021-10-23 10:49:51 +05:30
2022-10-10 23:17:23 -04:00
2022-10-11 15:13:30 +02:00
2021-03-26 16:15:02 +01:00
2022-01-25 09:19:03 -07:00
2022-06-28 15:56:16 +02:00

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