c2256bf7f714bbd41388af3e184b3d84b496fbf3
A refactor of the margin calculation of UV packing, in anticipation
of multiple packing methods soon becoming available.
Three margin scaling methods are now available:
* "Add", Simple method, just add the margin. [0]
(The default margin scale from Blender 2.8 and earlier.)
* "Scaled", Use scale of existing UVs to multiply margin.
(The default from Blender 3.3+)
* "Fraction", a new (slow) method to precisely specify
a fraction of the UV unit square for margin. [1]
The "fraction" code path implements a novel combined search / secant
root finding method which exploits domain knowledge to accelerate
convergence while remaining robust against bad input.
[0]: Resolves T85978
[1]: Resolves T90782
Differential Revision: https://developer.blender.org/D16121
…
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%