Mike Erwin c2baf3e486 OpenGL: draw PBVH bounding box with new imm mode
It wasn't using old immediate mode, but was using
- client vertex arrays (obsolete)
- quads (obsolete)
- state attrib stack (obsolete)
- polygon mode (still allowed, but gross)
2017-03-02 21:40:13 -05:00
2013-12-24 22:57:27 +06:00
2017-02-20 10:16:58 +01:00
2010-10-13 14:44:22 +00:00
2017-02-20 10:16:58 +01:00
2017-02-20 10:16:58 +01:00
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