Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
44,342 Commits 1 Branch 0 Tags
c2ee59b7771898677e348308d62fb27cbce28589
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Campbell Barton c2ee59b777 initializing maximized/fullscreen windows in x11 would start normal, then maximize - causing noticeable flicker.
2013-01-31 05:55:57 +00:00
build_files
Cycles:
2013-01-30 22:21:55 +00:00
doc
BGE: Some various changes to make moving the character physics type easier:
2013-01-30 05:55:17 +00:00
extern
add option WITH_SYSTEM_BULLET to link against the bullet installation found on the system.
2013-01-03 00:23:52 +00:00
intern
initializing maximized/fullscreen windows in x11 would start normal, then maximize - causing noticeable flicker.
2013-01-31 05:55:57 +00:00
release
startup.blend edits
2013-01-30 15:34:02 +00:00
source
fix/workaround [#34026] Blender starts with too large window
2013-01-31 05:37:52 +00:00
CMakeLists.txt
Fix cycles windows link errors when building with OSL master branch.
2013-01-30 21:58:47 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
code cleanup: comment unused members of bmesh operator slots and some osl style edits.
2012-11-20 14:31:58 +00:00
SConstruct
Scons:
2013-01-28 17:49:15 +00:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%
Powered by Gitea Version: 1.24.6 Page: 624ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API