c3088d655849836bea1d7d617acfb995b68f984d
This is done almost the same as legacy EEVEE. The main difference is that we now take into account the change in volume Z bounds during reprojection. The viewport smoothing experience as also be improved with less blurring when moving objects. We also still do the reprojection during final rendering between samples. This improves the convergence as the input to the film TAA is less noisy. Pull Request: https://projects.blender.org/blender/blender/pulls/120320
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