Sergey Sharybin c3218ebdff Camera tracking: use texture buffers (if supported) to display clip editor frames
Initial idea was to perform bilinear filtering for displaying proxied frame
to make it looking a bit smoother. It was done but it was also discovered
that using such kind of texture buffers helps on some crappy videocards
when playing $k footage.
2012-04-14 12:03:09 +00:00
2012-04-05 09:41:55 +00:00
2010-10-13 14:44:22 +00:00
2012-03-01 12:20:18 +00:00
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841 MiB
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