Harley Acheson c3377a3498 UI: Improved Gray scale Values for Rendered SVG Bitmaps
This PR corrects some mistakes in the conversion between RGBA bitmaps
created when rasterizing SVG icons and the monochrome coverage maps
when displaying these in a single color. This only occurs when we need
a bitmap from an icon for About screen and for dialogs. The bitmap
from NanoSVG is already premultiplied so don't do it again.  When
converting from coverage map to RGBA use map value for all components
rather than FFF for colors. When converting to coverage map from RGBA
use perceptual grayscale level of color, not just alpha value.

Pull Request: https://projects.blender.org/blender/blender/pulls/126192
2024-08-11 03:12:20 +02:00
2024-07-26 10:26:11 +10:00
2023-12-08 13:28:13 +11:00

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