c3377a349858871eb5c6ecbe996b9eb70911da5b
This PR corrects some mistakes in the conversion between RGBA bitmaps created when rasterizing SVG icons and the monochrome coverage maps when displaying these in a single color. This only occurs when we need a bitmap from an icon for About screen and for dialogs. The bitmap from NanoSVG is already premultiplied so don't do it again. When converting from coverage map to RGBA use map value for all components rather than FFF for colors. When converting to coverage map from RGBA use perceptual grayscale level of color, not just alpha value. Pull Request: https://projects.blender.org/blender/blender/pulls/126192
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