ca5c02fc930bce444881269a7bb3eba1fb7a8ed0
Since 3DViews use IDs like images or clips, we can't skip anymore `lib_link_screen()` when reading from mem for undo/redo stuff. Else, freeing (unused) screen in `BKE_read_file_from_memfile()` will lead to using data already freed (since pointers have not been updated when reading that undo step).
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