Clément Foucault
cb7ea2ccfb
GPUBackend: Add new GPUBackend object to manage GL object allocations
...
This just set a global object responsible for allocating new objects
in a thread safe way without needing any GPUContext bound to this
thread.
This also introduce the GLContext which will contain all the GL related
functions for the current context.
# Conflicts:
# source/blender/gpu/intern/gpu_context.cc
2020-08-08 01:30:33 +02:00
..
2020-08-07 10:04:57 +02:00
2020-07-26 17:28:48 +02:00
2020-08-08 01:16:40 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 09:50:34 +02:00
2020-03-19 09:33:58 +01:00
2020-08-08 01:15:27 +02:00
2020-08-07 22:37:39 +10:00
2020-08-07 13:38:06 +02:00
2020-08-07 10:04:57 +02:00
2020-08-08 01:30:33 +02:00
2020-08-08 01:30:33 +02:00
2020-07-26 17:28:48 +02:00
2020-08-07 13:38:06 +02:00
2020-08-05 15:59:04 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 22:37:39 +10:00
2020-08-06 19:01:07 +10:00
2020-08-08 01:30:33 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 09:50:34 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 09:50:34 +02:00
2020-08-07 13:38:06 +02:00
2020-06-03 16:18:50 +02:00
2020-08-07 10:04:57 +02:00
2020-07-26 17:28:48 +02:00
2020-08-07 10:04:57 +02:00
2020-07-26 17:28:48 +02:00
2020-08-07 10:04:57 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 09:50:34 +02:00
2020-08-07 13:38:06 +02:00
2020-07-26 17:28:48 +02:00
2020-07-29 23:06:37 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 10:04:57 +02:00
2020-08-07 13:38:06 +02:00
2020-07-29 23:06:37 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 13:38:06 +02:00
2020-07-29 15:03:02 +02:00
2020-08-07 10:04:57 +02:00
2020-08-07 13:38:06 +02:00
2020-08-07 13:38:06 +02:00