Bastien Montagne cba447966e Fix T61683: Linking the instance of a collection crashes Blender.
Do not instance linked object immediately in scene, this was never a
good idea and is doomed to fail nowadays, with complex relations between
objects, collections and scenes.

Instead, this commit refactors a bit linking code to add loose objects
to current scene *after* everything has been imported, and ID pointers
have been properly remapped to new ones - i.e. once new linked data is
supposed to be fully valid, just like we were already doing with
collections.

As a bonus, it means we do not have to pass around scene, view3d etc. to
`BLO_library_link_named_part_ex()` and co.
2019-02-19 13:49:54 +01:00
2019-02-17 15:57:34 +01:00
2019-02-19 08:05:15 +01:00
2019-02-11 18:39:31 +01:00
2019-01-22 12:50:13 +01:00
2010-10-13 14:44:22 +00:00
2019-02-09 17:00:57 +11:00
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