cea51c1bb500eb2cfca425e1cae5dcc419dda2ce
This commit implements generic evaluation for Bezier curves (which is really just linear interpolation, since attributes are not stored on Bezier handles). For complete parity with the old curve type, we would have to add options for this (RNA: `Spline.radius_interpolation`), but it's not clear that we want to do that. This also adds a generic `interpolate_to_evaluate` utility on curves that hides the implementation details. Though there is theoretically a performance cost to that, without some abstraction calling code would usually be too complex. Differential Revision: https://developer.blender.org/D14447
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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