ceb0e7fceae52d317833ed05e6ee0b2852ad170d
Mistake in own rB358155a8da60, change ended up discarding the case where we need to also delete IDs using a tagged-to-be-deleted ID in a 'never NULL' way. Typical example: Whene deleting a Mesh ID, one also needs to delete all the Objects using that mesh, since obdata pointer is of type 'never NULL'. Note that luckily, this fix does not affect the performance improvements from rB358155a8da60. Noted by Brecht and Clement because of failing unittests, shame on me.
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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