Hans Goudey cf9fcbf24e Cleanup: Use C++ threading API in sculpt/paint code
Remove the global `SculptThreadedTaskData` struct which contained
the arguments to ALL multi-threaded sculpt functions. Use the C++
threading API instead of the old task API, moving the arguments
previously stored in the shared struct to actual function arguments.

Pull Request: https://projects.blender.org/blender/blender/pulls/111525
2023-08-25 18:18:35 +02:00
2023-08-25 09:40:42 +10:00
2023-08-25 09:40:42 +10:00
2023-08-25 09:40:42 +10:00
2023-08-19 14:58:05 +10:00
2023-08-18 09:26:02 +10:00
2023-08-16 19:29:47 +02:00

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