Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
160 lines
4.7 KiB
Python
160 lines
4.7 KiB
Python
# SPDX-FileCopyrightText: 2009-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import Menu, Panel, UIList
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from rna_prop_ui import PropertyPanel
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class DataButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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@classmethod
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def poll(cls, context):
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engine = context.scene.render.engine
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return hasattr(context, "pointcloud") and context.pointcloud and (engine in cls.COMPAT_ENGINES)
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class DATA_PT_context_pointcloud(DataButtonsPanel, Panel):
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bl_label = ""
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bl_options = {'HIDE_HEADER'}
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_EEVEE_NEXT',
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'BLENDER_WORKBENCH',
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'BLENDER_WORKBENCH_NEXT'}
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def draw(self, context):
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layout = self.layout
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ob = context.object
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pointcloud = context.pointcloud
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space = context.space_data
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if ob:
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layout.template_ID(ob, "data")
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elif pointcloud:
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layout.template_ID(space, "pin_id")
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class POINTCLOUD_MT_add_attribute(Menu):
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bl_label = "Add Attribute"
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@staticmethod
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def add_standard_attribute(layout, pointcloud, name, data_type, domain):
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exists = pointcloud.attributes.get(name) is not None
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col = layout.column()
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col.enabled = not exists
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col.operator_context = 'EXEC_DEFAULT'
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props = col.operator("geometry.attribute_add", text=name)
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props.name = name
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props.data_type = data_type
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props.domain = domain
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def draw(self, context):
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layout = self.layout
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pointcloud = context.pointcloud
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self.add_standard_attribute(layout, pointcloud, "radius", 'FLOAT', 'POINT')
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self.add_standard_attribute(layout, pointcloud, "color", 'FLOAT_COLOR', 'POINT')
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self.add_standard_attribute(layout, pointcloud, "id", 'INT', 'POINT')
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self.add_standard_attribute(layout, pointcloud, "velocity", 'FLOAT_VECTOR', 'POINT')
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layout.separator()
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layout.operator_context = 'INVOKE_DEFAULT'
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layout.operator("geometry.attribute_add", text="Custom...")
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class POINTCLOUD_UL_attributes(UIList):
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def filter_items(self, _context, data, property):
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attributes = getattr(data, property)
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flags = []
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indices = [i for i in range(len(attributes))]
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# Filtering by name
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if self.filter_name:
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flags = bpy.types.UI_UL_list.filter_items_by_name(
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self.filter_name, self.bitflag_filter_item, attributes, "name", reverse=self.use_filter_invert)
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if not flags:
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flags = [self.bitflag_filter_item] * len(attributes)
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# Filtering internal attributes
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for idx, item in enumerate(attributes):
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flags[idx] = 0 if item.is_internal else flags[idx]
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return flags, indices
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def draw_item(self, _context, layout, _data, attribute, _icon, _active_data, _active_propname, _index):
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data_type = attribute.bl_rna.properties["data_type"].enum_items[attribute.data_type]
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split = layout.split(factor=0.75)
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split.emboss = 'NONE'
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split.prop(attribute, "name", text="")
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sub = split.row()
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sub.alignment = 'RIGHT'
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sub.active = False
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sub.label(text=data_type.name)
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class DATA_PT_pointcloud_attributes(DataButtonsPanel, Panel):
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bl_label = "Attributes"
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_EEVEE_NEXT',
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'BLENDER_WORKBENCH',
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'BLENDER_WORKBENCH_NEXT'}
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def draw(self, context):
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pointcloud = context.pointcloud
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layout = self.layout
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row = layout.row()
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col = row.column()
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col.template_list(
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"POINTCLOUD_UL_attributes",
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"attributes",
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pointcloud,
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"attributes",
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pointcloud.attributes,
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"active_index",
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rows=3,
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)
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col = row.column(align=True)
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col.menu("POINTCLOUD_MT_add_attribute", icon='ADD', text="")
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col.operator("geometry.attribute_remove", icon='REMOVE', text="")
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class DATA_PT_custom_props_pointcloud(DataButtonsPanel, PropertyPanel, Panel):
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_EEVEE_NEXT',
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'BLENDER_WORKBENCH',
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'BLENDER_WORKBENCH_NEXT'}
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_context_path = "object.data"
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_property_type = bpy.types.PointCloud if hasattr(bpy.types, "PointCloud") else None
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classes = (
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DATA_PT_context_pointcloud,
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DATA_PT_pointcloud_attributes,
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DATA_PT_custom_props_pointcloud,
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POINTCLOUD_MT_add_attribute,
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POINTCLOUD_UL_attributes,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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