cfe828b452e6b0c94219b4cd8d60757ea0645aa3
The OBJ spec (page B1-17) allows "l" entries to specify polylines with more than 2 vertices, optionally with texture coordinates. Previously, only the first 2 vertices of each polyline were read and added as loose edges, failing when texture coordinates were present. This adds support for proper polylines, reading but ignoring texture coordinates. Pull Request #104503
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Blender
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