Hans Goudey d08cc63e2f Nodes Splines: Apply tilt to normal evaluation
This patch makes the spline tilts (interpolated to the evaluated points)
affect the evaluated normals, allowing manual control of the rotation of
each profile in the curve to mesh node.

The method is based on Animation Nodes code, which keeps the data in
direction vector form, and rotates around the tangent vector.

Differential Revision: https://developer.blender.org/D11152
2021-05-04 17:35:48 -05:00
2021-05-04 17:30:49 +02:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%