d212b3dc43eeda100a6b82ec083a68dffb9c02c9
Set of fixes which had to be made in order to have dependencies built on own laptop: - Require bison as a dependent software. It is required by ISPC. On macOS it is required to be installed via Homebrew. This is because Bison from Xcode toolchain is too old. - Made sure Boost is compiled using clang. Without this gcc was used, and some unsupported command line argument was passed to it. - Modify OGG in a way which does in fact pull fixed sized types. They are defined in stdint.h. Without this fix FFmpeg will not detect presence of OGG because the test program fails to compile. - Force disable zstd compression and make wepb optional for the TIFF library. Without this TIFF might pick up development libraries from Homebrew. Differential Revision: https://developer.blender.org/D8221
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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