d276e45ee6c2ae6d67177552f4c5f27cd99bdd83
Note: Cycles still need to implement the per-object holdout (similar to how we do shadow catcher).
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%