Dalai Felinto d276e45ee6 SceneRenderLayer > SceneLayer: Convert Z-Mask
Note: Cycles still need to implement the per-object holdout
(similar to how we do shadow catcher).
2017-11-22 07:13:33 -02:00
2017-10-21 12:43:17 +11:00
2017-10-30 18:48:27 +11:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
2017-09-29 19:02:20 +10:00
2017-09-11 16:52:53 +10:00
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