Jeroen Bakker d34b0faa65 Workbench: Removed MaterialData UBO
Most of the times the materials differ due to the object_id. This was an
overhead and resulted in instabilities on Intel graphical cards. This
commit will revert the Material Data UBO and replace it with normal
uniform.
2018-06-29 08:27:14 +02:00
2018-06-26 22:56:39 +02:00
2018-04-24 12:26:37 +02:00
2010-10-13 14:44:22 +00:00
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