d3964db5bd6d0496c7fc11657681ecde2d96272d
Note: In one case (rna_Scene_editmesh_select_mode_set) I had to resort to the temporary solution of BKE_scene_layer_context_active. This is fine for now, but it will be a problem once workspaces are introduced. In this case the fix is to use a temporary value in the set routine, and actually only set the active object in the update function (which can take bContext).
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