d3cbfc96e04ffb385a9c84db89f2f3a79d1789e7
Previously, UBO bind locations were linearly incremented and relied on the correct uniform location being queried. This fix is a future requirement for EEVEE next, however, pulling forward due to Issue #105280 highlighting a possible flaw with expected uniform locations. Authored by Apple: Michael Parkin-White Ref #96261 Pull Request #105311
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Blender
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