d673c4a862ae8c8eaf26b3a939e0da7f335ffbf4
Lattices seem to have deform lag, when they're animated with Ipos. Found out this behaviour is already from before 2.25... solved with removing a where_is_object() from deform code, but dont fully grasp why. Tested with good demo file, with motion blur too. 2) No functional changes, just made 2 files compile without warnings; - added extra ifdefs __NLA_BLENDCON for unused calls - removed zealot 'const' from function protos and variables, these cannot work there, and hence gave warnings - added void pointer casts for array conversions in matrix code
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%