d8cf12fe5a18309e968ffc3b326d70554013b5a7
as forces, velocities, contact points etc. This uses a hash table to store debug elements (dots, lines, vectors at this point). The hash table allows continuous display of elements that are generated only in certain time steps, e.g. contact points, while avoiding massive memory allocation. In any case, this system is really a development feature, but very helpful in finding issues with the internal solver data.
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