dd0d761f488b49a73a8985316f3a40d57cdc51a6
=========================== Previous solution to make bundles work for parented camera wasn't very nice. It could totally confuse depsgraph and it's quite slow. Now i've implemented function where_is_object_mat which makes almost the same as where_is_object_time, but it: - Does not applies constraints. - Assumes matrices for all dependencies are valie already (handles by depsgraph). - Doesn't make any changes to object itself or it's dependencies.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%