Sergey Sharybin dd1374fb7b Fix keying matte operation in GPU compositor
The calculation of the matte could lead to a division-by-zero
leading to completely different results on different graphics
backends.

Perform the same checks of the input and key saturation before
performing division as it is done in the CPU compositors.

The `node keying matte` test is still failing on Metal, but the
look of the result is much closer to what it would be.
2024-01-24 09:55:48 +01:00
2024-01-03 21:23:24 +01:00
2024-01-22 16:30:04 +01:00
2024-01-24 17:06:57 +11:00
2024-01-23 15:11:15 +01:00
2024-01-18 10:39:24 +11:00
2023-12-08 13:28:13 +11:00
2024-01-16 17:30:38 +11:00
2023-08-16 19:29:47 +02:00

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