dd79f907a7cc2c902d8b15e27a1890c42bbb7df7
Now new edges will be properly created between original and new split vertices. Now topology is correct, but shading is still not quite in some special cases.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%