Files
test/intern/cycles/kernel
Brecht Van Lommel dee74c299f Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport
and preview running at the same time.

It seems there's something in OSL/LLVM that's not thread safe, but I couldn't
figure out what exactly. Now all renders share the same OSL ShadingSystem which
should avoid the problem.
2013-04-22 14:27:12 +00:00
..
2012-07-16 23:23:33 +00:00
2013-02-04 18:50:09 +00:00
2012-01-25 17:23:52 +00:00
2012-01-25 17:23:52 +00:00
2012-12-17 08:01:43 +00:00