Files
test/intern/cycles/kernel/osl
Brecht Van Lommel dee74c299f Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport
and preview running at the same time.

It seems there's something in OSL/LLVM that's not thread safe, but I couldn't
figure out what exactly. Now all renders share the same OSL ShadingSystem which
should avoid the problem.
2013-04-22 14:27:12 +00:00
..
2012-11-06 19:59:02 +00:00
2013-01-31 17:38:09 +00:00
2013-01-31 17:38:09 +00:00