Files
test/source/blender
Ton Roosendaal a494a76e9e Finishing touch for hair strand shadows;
- raytracing code now uses cylinder-line intersect for strands. It used
  to intersect with the screen-aligned strand quads, giving too many
  misses for tracing.
  Note; mirror for hair is still not well supported!

- added in Materials a choice for whether a material is Traceable for
  raytracing or whether it is part of Shadow buffers. This way you can
  exclude hair strands from raytracing, but still get shadowbuffers for it.
2005-11-27 12:19:12 +00:00
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2005-08-04 16:05:28 +00:00
2005-11-05 21:17:55 +00:00
2005-03-09 19:45:59 +00:00
2005-09-16 20:17:09 +00:00