Files
test/source/blender/blenkernel
Ton Roosendaal a494a76e9e Finishing touch for hair strand shadows;
- raytracing code now uses cylinder-line intersect for strands. It used
  to intersect with the screen-aligned strand quads, giving too many
  misses for tracing.
  Note; mirror for hair is still not well supported!

- added in Materials a choice for whether a material is Traceable for
  raytracing or whether it is part of Shadow buffers. This way you can
  exclude hair strands from raytracing, but still get shadowbuffers for it.
2005-11-27 12:19:12 +00:00
..
2005-11-15 22:39:20 +00:00
2005-09-24 09:05:48 +00:00
2005-10-11 14:04:57 +00:00
2005-09-16 20:17:09 +00:00
2004-04-22 20:37:24 +00:00
2005-10-26 09:56:52 +00:00
2004-07-26 21:44:55 +00:00
2005-10-22 18:47:38 +00:00
2004-01-05 00:06:11 +00:00