Files
test/source/blender
Mike Erwin e0a2bd43dd Gawain: add ShaderInterface for GLSL introspection
After a GLSL program is linked we can get all its inputs & never have to ask it again.

Several uniforms are considered "built-in". Nothing special about these to OpenGL itself, they just follow conventions of our built-in shaders.

This will help the matrix API, immediate & batch drawing APIs, and allow extra error/compatibility checking.
2017-03-02 21:28:28 -05:00
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2016-01-04 14:20:48 +05:00
2017-02-28 13:15:11 -05:00
2017-03-02 17:09:24 +01:00
2016-10-25 17:34:01 +02:00
2016-07-15 02:39:45 +10:00
2017-02-07 11:31:22 +01:00