Files
test/source/blender/gpu
Mike Erwin e0a2bd43dd Gawain: add ShaderInterface for GLSL introspection
After a GLSL program is linked we can get all its inputs & never have to ask it again.

Several uniforms are considered "built-in". Nothing special about these to OpenGL itself, they just follow conventions of our built-in shaders.

This will help the matrix API, immediate & batch drawing APIs, and allow extra error/compatibility checking.
2017-03-02 21:28:28 -05:00
..
2016-03-21 22:43:03 +01:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00
2016-01-10 07:12:10 +11:00
2017-02-03 16:01:32 +01:00