Bastien Montagne e1003c2ead BKE's DerivedMesh: get rid of last OMP usage.
Not replacing with some BLI_task_stuff here, tests show this is pointless
(in absolute best case - i.e. single huge mesh in scene - parallelizing here switches
from 0.8ms to 0.5ms for that piece of code - with something like 750ms per frame update...).
2016-05-29 20:14:42 +02:00
2016-05-24 01:57:17 -04:00
2016-05-25 21:35:45 +10:00
2016-05-02 21:06:15 +10:00
2013-12-24 22:57:27 +06:00
2016-01-04 14:20:48 +05:00
2016-05-21 05:48:10 +10:00
2016-02-10 00:26:12 +11:00
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