Janne Karhu e32bbef017 Fix for [#25544] Blender crashes when changing the particles emission amount
* I've getting bad feelings about the point cache index_array for a while (cause for this bug too), so from now on memory cache uses a simple binary search directly on the index data to handle queries to specific data points.
* This is a bit slower than just checking from a dedicated array, but it's much less error prone, uses less memory and makes the code more readable too, so it's not a tough choice.
2011-01-09 07:41:51 +00:00
2011-01-05 19:19:49 +00:00
2010-07-26 11:47:33 +00:00
2011-01-08 19:42:26 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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