Alex e39b2ee816 Cycles: OSL oren_nayar_diffuse_bsdf compatibility for MaterialX
The oren_nayar_diffuse_bsdf closure in OSL had two issues:
- It broke when used with roughness of zero
- It only used the provided albedo for energy compensation, so it still
  required the user to multiply with the albedo

Therefore, this handles the zero roughness corner case and includes
the albedo in the closure weight.
This makes no difference when using the closure through the Diffuse
or Principled BSDF nodes, only for custom OSL shaders.

Pull Request: https://projects.blender.org/blender/blender/pulls/133597
2025-01-27 17:58:20 +01:00
2025-01-25 20:44:37 -05:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-01-02 16:01:17 +11:00

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